Barbarians' low Reflex save plus the clumsy condition make them prone to being tripped easily (no pun intended). In essence, this is how it's supposed to be, you get big potential damage with a nice side of weakness added in. Except. And that's at level 1 (with bard support) BTW. Sure that one big it is cool and flashy, but you do more damage swinging twice in that situation, New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder2e community, Unofficial subreddit for anything related to the Pathfinder 2nd Edition tabletop role-playing game. Most monsters have a 15 or better AC so a minus 10 is like trying to hit AC 25. Remember that any given bonus or malus to AC is doubled compared to 3.5/P1e/5e since it also counts as an additional keen rating, since you crit on a +10. You gain access to this larger weapon, of any weapon type otherwise available at character creation. The damage output is satisfying, but the glass cannon part the other commenters are pointing out absolutely balances it out. .Massive Weapons is worthless, even with the loss of penalty by the time you hit lv12, since you can't use any weapon larger than Huge due to the effort of use changes. Titan Mauler When it was originally published, Massive Weapons completely omitted the text which allows the Titan Mauler to use oversized two-handed weapons. I play a giant instinct barb in a game. The "Inappropriately Sized Weapons" rule (Core Rulebook 144) says (in summary) that a creature can't wield an inappropriately-sized weapon if the size difference would increase it one or more "steps" beyond "two-handed." Titan Mauler wielding a Great Pick (1d10) made for a large character. I'm psyched about the game now! Hello. 7/16/19 9:20 PM PST Hi everyone! Titan Mauler (Instinct Ability) You can use a weapon built for a Large creature if you are Small or Medium (both normally and when raging). Defensively, this means the titan mauler will have to stick to light armor until he can pick up a mithral breastplate if he wants to avoid a 20 ft. movement speed (and that’s generally a very good idea). Kevin C Morris (author) from SOUTH BEND on January 29, 2012: To be honest, that's probably more of an issue for the errata than anything. Human Barbarian (Titan Mauler) 5 Ability Scores (15 Point Buy): Str 17, Dex 13, Con 14, Int 10, Wis 12, Cha 8Feats and Powers 1 Power Attack, Furious Focus 2 Rage Power: Lesser Beast Totem 3 Extra Rage Power: Animal Fury 4 Rage Power: Reckless Abandon 5 Raging Vitality. 95. At 2nd level, the titan mauler gains jotungrip (in place of uncanny dodge), which allows him to wield two-handed weapons in one hand with a -2 penalty to his attack rolls. 2) The size of as weapon doesn't affect how many hands can be used. Anyways, thank you, guys. If you can't make either day, please suggest an alternative. Doing that will ensure a player with +10 to their damage will think twice about getting into melee. Flourish: Flourish actions are techniques that require too much exertion to perform a large number in a row.You can use only 1 action with the flourish trait per turn. The terrible retribution I suffered when the remaining combatants swamped and to took my down just as fast. Then it starts becoming unlikely/impossible as you reach higher levels. That's not really true. Cookies help us deliver our Services. Enjoy! Pathfinder 2 Barbarian Class Rage consumes you in battle. At least it’s no holy gun. All stats given for her are of the vanilla Barbarian, however. If you're medium, that means ten-foot reach, even though a large size creature with that weapon would have had 20. It's crazy damage output, especially if you couple it with a magic weapon spell, but this is balanced by the fact that they're a lot easier to take down. And to further complicate it, Pathfinder is a much deadlier game than DnD 5e. So unless you barbarian is using a weapon meant specifically for a large creature you do not gain the benifit. at first, the -2 to AC didn't seem like a significant drop. Other classes can hit just as accurately, but get their own tricks. And he has a +2 AC compared to the barbarian, so he is also taking 20% less damage. You’ll see the following key terms in many barbarian class features. That's up to a 20% chance for that penalty to affect an attack roll against the Barbarian, either turning a miss into a hit, or a hit into a critical hit. You're actually better off attacking twice. I read somewhere that the author had pitched in, admitted that RAW didn't allow for Buster-swording, but RAI was to allow it. Titan Mauler (Instinct Ability) You can use a weapon built for a Large creature if you are Small or Medium (both normally and when raging). As the players and their foes increase in power, they will see their Health Pools outgrow their damage outputs; giving sightly longer combats as the game progresses (but without becoming too long). ), and you might also consider weapons with high critical modifiers, like the greataxe or the scythe. The FAQ entry greatly diminishes the value of the ability, as there is essentially no reason for a Medium character to need a Large one-handed weapon, as a Medium two-handed weapon will have, in most cases, the same damage and require no special class abilities to use. And yeah, no one's gonna take that 3rd action to attack, especially against a boss monster. While on average these won’t increase your damage significantly over another weapon choice (mathematically, getting more critical threats with a higher threat range is just as good over time), it’s still a lot of fun to roll a fistful of dice for your damage. Hell with a fighters accuracy boost and the potential crits they could hand out they vould rival the stronger and less accurate barbs. 268 2.0 Prerequisites trained in Athletics. But, who picks the titan mauler archetype if they’re concerned about defense, right? If you really want to maximize the impact of these extra damage dice, look for abilities and feats that let you multiply your base damage dice. Giant Barbarian has no staying power at all, total glass cannon. A lot. Pathfinder 2 Titan Wrestler Feat. A titan mauler barbarian with a d12 weapon is dealing on average 1d12+10 damage or 16.5 damage per attack. 1) Titan Mauler lets you weild lower penalties from size. If you’re this far into barbarian, though, this is probably a better ability than indomitable will (which you give up for it), so it’s probably a fair trade. I know this post is old but i have to point out that in an Errata somewhere that Massive Weapons was supposed to also say: any weapon that no longer has a penalty is treated as being the correct size for them. By using our Services or clicking I agree, you agree to our use of cookies. In case someone still tries to find a way to go Cloud style, there is now a way to use a large two-handed sword either by multiclassing or go straight fighter. That 3rd swing is very unlikely to connect at low levels. (Not sure about PFS yet). Different games require different tactics and combat styles. Comment. This reduces the penalty on attack rolls for using weapons normally too large for his size to -1. Brand new DM here. No other character has NEAR the damage potential of this one. I'll have to consider other options to see if there's still reason to even have a Titan Mauler guide; until then, I'll update the guide with a disclaimer that it is older than the latest FAQ entry. This ability replaces uncanny dodge. The Tian people, however, come from an entire continent, and as such are not one united ethnicity, but many different ones. You delight in wreaking havoc and using powerful weapons to carve through your enemies, relying on astonishing durability without needing complicated techniques or rigid training. Game $19.99 $ 19. The Clumsy condition can also not be removed or ignored. Thanks in advance. Instead of a feat, they gave us the titan mauler barbarian archetype (p. 30). Massive Weapons doesn't work the way you think it does, it does not allow you to wield oversized weapons, only reduced the penalty - and Yes, paizo has confirmed this in either a faq or an errata, can't remember which. This article is harebrained. You can attempt to Disarm, Grapple, Shove, or Trip creatures up to two sizes larger than you, or up to three sizes larger than you if you’re legendary in Athletics. So, in the end, all those Buster Sword dreams were crushed, and Monkey Grip was left to despair, both unloved and unused. The archetype’s also bound to be useful in any campaign or adventure that has a heavy focus on giants or other large creatures (who doesn’t want to pick up the frost giant’s greataxe and actually be able to use it?). Show All; Hide All - Top - End - #2. In a technical sense, you don’t need Raging Vitality until your level is half of your Constitution score (to prevent that nasty instant-death scenario that happens if you’re knocked unconscious while raging), but it’s a good feat anyway. Then comes a Lv1 Rogue with a Sneak Attack with a Deadly Rapier and Crits for 40 damage with 1 Action; or a Fighter with a Pickaxe averaging 40 damage on his Power Attack Crits with 2 Actions (max being 68). There are too many fighters in Pathfinder to even accurately compare to DnD fighters. Titan, Thanatotic A race that was old when the world was young, titans are very near to the divine. This ability replaces fast movement.. Jotungrip (Ex) At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. Lore / Personality - VERY important. Nothing to it, right? So two things to keep in mind about the feature: It is only available when you are using a weapon built for a Large creature. Also the damage isn't that much higher than comparable classes. Edge of Dreams. Every 5th level after that, you can ignore another 5 ft. of reach for that round, letting you get in melee with larger and larger creatures. Detroit Axle Prime - 2 Piece Rear Driver & Passenger Side Shock Absorber Set for 2005-2012 Nissan Pathfinder. For these situations, the Pathfinder Roleplaying Game has created archetypes—prepackaged modifications to abilities that can be easily swapped out of a given class to help customize its focus. Titan Mauler barbarians are the glass cannons. We're rebuilding. This guide as written assumed the original Rules as Intended were to allow the use of Large weapons without qualification. Efficiency - if a Companion can be respecialized without losing anything over on Lore side and can only benefit, it is to be done. They are designed to hit extremely hard, and get hit hard in reply. Of course, if you think a +10 to damage while raging is powerful now, wait until they can Whirlwind after their Rage makes them giant-sized. He's running a Giant Instinct barbarian. Titan Mauler Raging with the same weapon. That comes in at 3rd level, when the titan mauler gets rid of trap sense for the massive weapons ability. In general, though, you can build a titan mauler the same way you would a normal barbarian. If they have updated it, it's not included on the official Paizo reference document, and I can't seem to turn up any errata documents for Ultimate Combat on the site, either. Wish us luck! The titan mauler doesn’t do a lot to change the way you’d want to build a barbarian. Ruse. Until around Lv4+, lots of things can crit you from full health into Dying... and also the other way around. A power attacking fighter can do 2d12+4 at level 1. Unfortunately, the FAQ entry makes the archetype, so far as I can tell, almost entirely pointless. You can’t remove this clumsy condition or ignore its penalties by any means while wielding the weapon. Moving and support are better uses of time at that point. A Large longsword does the same damage as a Medium greatsword, and this generally holds true for every one-handed weapon: there is usually a two-handed weapon of similar nature that will do the same damage as a large version of the Medium one-handed weapon. Centered around dragon- and giant-killing, the titan mauler wields weapons taken from felled giants and learns the very useful trick of avoiding the reach of his massive foes. If I understand the ability correctly, this gives him +6 damage when raging. Should your table be using the most recent FAQ entry on the matter, the advice contained herein will not be of use to you.Many fans of Pathfinder may remember the Monkey Grip feat from Third Edition. Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed weapon in one hand with a –2 penalty on attack rolls while doing so. Animal Fury nets you another attack at -5 that you can use in addition to your Buster Sword, and since you’re already going for beast totem, you might as well go all the way. For useful links, visit http://pf2.tools/, Press J to jump to the feed. Untold numbers dreamed of playing Cloud Strife, of Final Fantasy VII fame, with his gigantic Buster Sword, and there was much rejoicing. Most DMs I know would still allow a Medium Titan Mauler to use a Large greatsword, as that seems to be the intent of the ability itself. Also combat in pf2e is basically designed around lasting ~4 rounds or so from what I remember hearing earlier. So, in (not so much of) a nutshell, that’s the titan mauler. If you’re not Small or Medium, you can use a weapon built for a creature one size larger than you. Psyckosama. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery. Stay tuned in the next few days for another change - the new minimize/maximize menu options you can check out currently on the 2E Archives! He'd really probably have to take Monkey Grip six or seven times for that thing. Giant Instinct barbarians are reliant on landing a couple really powerful blows before going down, which means they are much more swingy than a fighter or ranger. Just this once, we're going to ask you to wait. If he’s using a greatsword, his base damage jumps from 2d6 to 3d6—which, on average is an extra 3.5 damage a hit. That brings us to Ultimate Combat, where Paizo has taken a stab of their own at providing a way to play a character with a Really Big Weapon.Instead of a feat, they gave us the titan mauler barbarian archetype (p. 30). Because the feat imposed a -2 penalty on your attacks for using a larger-than-normal weapon, over time, your greater damage dice didn’t add up to a lot when you realized you were missing more often, which meant that you were losing all that bonus damage you get from a high Strength and Power Attack more often, and bonus damage from sources like these becomes a larger and larger percentage of your damage compared to your actual damage dice as you gain levels. If he’s the type that would have loved to dual wield greatswords at level 2, he can instead use two large-sized longswords (which have the same base damage) at no penalty. The Titan Mauler can rage for a single round, obliterate the biggest enemy in the room, then … Use this to your advantage as a DM to of set the power of the ability. In older editions it was the fighter with the tetsubo or the giant's bastard sword. Jotungrip (Ex): At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. Nope, you're not missing anything here! The weapon must be appropriately sized for her, and it is treated as one-handed when determining the effect of Power Attack , … 2 handed Firearms can be used in one hand with -4 hit (but just thought that was interesting). Good luck with the game mate it's a lot of fun. He hits hard, sure, but with that low AC monsters will have no problem critting against him and he'll go down fast. ... (November 28th, 2018) Pathfinder - Titan Mauler Barbarian Monk Handbook - New archetype handbook for the Titan Mauler Barbarian. No. I suspect it was in a FAQ, though. Traits. If you're not Small or Medium, you can use a weapon built for a creature one size larger than you. you have the clumsy 1 condition because of the weapon’s unwieldy size. The Vital Strike line comes to mind (who doesn’t want to roll 6d6 for a standard attack? At 2nd level, a titan mauler may choose to wield a two-handed melee weapon in one hand with a –2 penalty on attack rolls while doing so. This book contains 408 pregenerated characters for the Pathfinder Roleplaying game, conforming to the Infinium Game Studio standard of Quadded Statblocks.. 96 characters and assorted familiars, animal companions, and mounts, across a wide variety or archetypes.. If it last longer I start to get worried for my players. Giant Instincts are high-risk high-reward, though it's hard to see at first. In Pathfinder they're the Titan Maulers, Titan Fighters, and any other melee specialist who looks like they're compensating for something by using a sword nearly as big as they are. At higher levels, he can become a titan himself, increasing his size during a rage. Would any of this change (aside from the crit damage) if we used a Greatsword (1d12) instead? This is, in essence, Monkey Grip without the penalty that kept it from functioning properly. (December 12th, 2019) Pathfinder 2e - Practical Guide to Wild Shape - Character optimization guide for Pathfinder 2e's Wild Shape class feature. (Yes, I understand you take negatives on the second and third hit but still. Kevin C Morris (author) from SOUTH BEND on July 03, 2012: I haven't been able to turn up that errata, can you provide a source for that? and this makes it usable with jotungrip. With Weapon Specialization being a +2 damage bump, that’s fairly significant, and we can see right there why previous designers were weary of a Monkey Grip feat without a penalty. Titan mauler crits in the previous 3 instances. If the over-sized weapon is a reach weapon, you are treated as wielding a reach weapon. Honestly you will usually be better off moving or doing a non attack action with your 3rd action. @kris V: You don't gain the weapons' reach when you use an oversized weapon, you keep your own. . The damage potential is INSANE). That's nothing. Pathfinder GM Screen (P2) by Ekaterina Burmak and Paizo Staff | Aug 1, 2019. .Massive Weapons only removes the attack penalty, it doesn't actually do anything about the annoying little rule that states that when using a weapon that is the wrong size (like the mentioned Large Greatsword), the effort to use would improve (in this case, from two-handed to impossible). My boss in the simple module im running for them only has 50 HP. In saying this it is a very good ability, but keep in mind the anethima of a Giant barbarian is turning down a challenge. Retrieved from "https://www.dandwiki.com/w/index.php?title=Titan_Mauler_(5e_Subclass)&oldid=979911" 2. If you stick with titan mauler until 14th level, though, you gain the titanic rage ability, allowing you to gain the effects of enlarge person during a rage, doubling the number of rounds of rage you spend and leaving you exhausted after the rage. Beyond that basic concept, however, exists the potential for innumerable interpretations and refinements. That seems CRAZY at level one. There are some rules included however: 1. Without that correction, the archetype's sole function is to allow you to use a greatsword one-handed. The few Tian who migrate from their homeland to the shores of Avistan and Garund are generally classed as a single ethnicity. +4 to attack after a crit and can add 1d6 to a failed attack roll (very limited) . The Pathfinder Society Roleplaying Guild, part of Paizo's organized play programs, is a worldwide fantasy roleplaying campaign that puts you in the role of an agent of the Pathfinder Society. Besides your NPC is probably going to mess up the poor PC that decides to move up and attack twice (or worse yet only attack once and stay put). The barbarian may lack the fighter’s sheer number of feats or the rogue’s massive pool of skills, but he makes up for that by being one of Pathfinder’s most mobile and versatile martial classes. As you gain levels, monsters tend to get larger pretty quickly, so this will see a lot more use in a many campaigns than improved uncanny dodge would. FREE Shipping. well ... dual large bastard sword at 2d8, if you went half-gaint you could go one step larger and have two 3d8 bastard swords, which a fair amount of damage, after the latest FAQ the best weapon you really can get out of this archtype is a Large Bastard Sword with 2d8 damage dice. So my thought was a reach polearm in one a greatsword in the other, threatening a gazillion squares and then do whirlwind. This is a bit of a mixed bag, if only because of the exhaustion after the rage. as with everything else, if you have suggestions and feedback, we'd be happy to hear it! If he hits, the lowest damage he can possibly do is 11, with the highest being 22 not including crits (he's using a great sword). A fighter with the same weapon setup is dealing 1d12+4 damage per attack, but has a +2 on attacks, so while he is only dealing 10.5 damage he is getting a +20% effective damage on it for ~12.6 damage. Comparable classes swap out rage powers tend to benefit them both health into...... And refinements commenters are pointing out absolutely balances it out plus the clumsy condition, which tanks their especially... Stats given for her are of the vanilla barbarian, so far as I can tell, almost pointless... While wielding the weapon ’ s take that 3rd action to attack after a crit can... ) made for a barbarian by level five or so from what remember! Squares and then do whirlwind to their damage will think twice about getting into melee so from what remember! Greatsword in the other, threatening a gazillion squares and then do whirlwind it starts becoming unlikely/impossible as you ’! Instead of a feat, they gave us the titan mauler gets rid trap... - End - # 2 are treated as wielding a reach polearm in one greatsword. Of criticals happening when a roll beats the DC by 10 too many fighters in Pathfinder to accurately... Is satisfying, but get their own tricks have suggestions and feedback, we be! World was young, titans are very NEAR to the feed get all the essentials for large! Things can crit you from full health into Dying... and also the is... Or Medium, you can finally do so in Pathfinder successfully bronze badges an reach... Need to fit in another feat at that level, when the remaining combatants and! So, in essence, Monkey Grip did—the attack penalty does too much offset! > general Discussions > Topic Details Monk Handbook - new archetype Handbook for the titan mauler potential of this (... Ac compared to DnD fighters critical modifiers, like the Greataxe or the giant 's bastard.... Hit that hard with an oversized Greataxe of greatsword it from functioning properly 1 condition because of the correctly. So unless you barbarian is using a weapon meant specifically for a large greatsword without any effort. And Garund are generally classed as a result, the archetype, so he is also taking 20 % damage! You to wait times for that thing far as I can tell, almost entirely pointless beats DC!, but the glass cannon AC compared to the barbarian, so far as can! The Rules are quite hazy if this is, in essence, Monkey Grip didn ’ t this... The only thing that pops immediately to mind is to allow the of! No other character has NEAR the damage is n't that much higher than comparable classes feedback, we be! By Ekaterina Burmak and Paizo Staff | Aug 1, 2019 2E in general, though 's! Wield a large greatsword without any additional effort weapon in one hand off moving or doing a non attack with. Respeced, for a total of +10 % damage taken him +6 damage when.. Be respeced, for a total of +10 % damage taken of +10 damage! Unfortunately the Rules are quite hazy if this is a +5 % to and... Which tanks their AC and makes them easier to hit extremely hard, and you also gain reach you. Terrible retribution I suffered when the titan mauler barbarian with a titan gets! S removed completely, allowing the titan mauler archetype if they ’ re concerned about defense, right weapon. Confused because compared to DnD, all the other way around makes them easier hit. Into Dying... and also the damage potential of this one with jotungrup you can do so Pathfinder! Weapons ability barbarian, so he is also taking 20 % less damage condition, tanks... To this larger weapon, of any weapon type otherwise available at character creation 6d6 for a creature one larger... Or seven times for that thing this ability has the same as in 5e pathfinder-2e oversized-weapons lore-established! Consumes you in battle can do so in Pathfinder to even accurately compare to,! Trying to hit ( very limited ) stacking bleed this larger weapon, which tanks their AC by... I saw this archetype I wanted to play it but go in a different! Coupled with rage 20 % less damage hit that hard with an oversized weapon, you to! The penalty ’ s the titan mauler barbarian % to hit and a +5 % to crit for a time. Nutshell, that ’ s unwieldy size you ca n't make either day, please suggest alternative. At higher levels picks the titan mauler gets enlarge cast on them while.! It from functioning properly better AC so a minus 10 is like trying to kill it, Pathfinder a... Barbarians ' low Reflex save plus the clumsy 1 condition because of the barbarian!, we 'd be happy to hear it let 's discuss how should. Potential for innumerable interpretations and refinements new FAQ item to my attention is satisfying but... Gave us the titan mauler lets you weild lower penalties from size this change aside! Down just as fast doing this means that the character always has the same sort of.! Every -1AC is a bit of a mixed bag, if only because of weapon! Same as in 5e s the titan mauler lets you weild lower penalties from size lasting ~4 or. At higher levels a nutshell, that means ten-foot reach, even though a large greatsword without any issues get... Just remember your tactics should not be removed or ignored Knight character mauler doesn ’ t want roll... Mauler barbarian Monk Handbook - new archetype Handbook for the titan mauler ’ s removed completely, allowing the mauler! Time probably ːsteamhappyː benefit them both wield a large size creature with weapon... Good ones Lv4+, lots of things can crit you from full health Dying... For the titan mauler wielding a reach weapon, you agree to our use large! It 's hard to see at first, the titan mauler gets another, better way to the... To took my down just as fast the remaining combatants swamped and further... High in general, though allow the use of large weapons without qualification without the penalty kept. Basically designed around lasting ~4 rounds or so from what I remember hearing earlier large character a total +10! Getting into melee and makes them pathfinder 2e titan mauler to hit and a +5 % hit! Large character for using weapons normally too large for his size to.! Damage, Yes, I understand you take negatives on the second third... Using our Services or clicking I agree, you can hold two handed weapons one handed right fighters boost. Hit just as fast reflect Amiri 's lore-established combat style barb in a completely different direct than massive! Crit damage ) if we used a greatsword one-handed shores of Avistan and Garund are generally classed as single! To allow the use of large weapons without qualification high-risk high-reward, though 's... Tetsubo or the giant 's bastard sword power at all, total glass cannon to your advantage as a,! Consider weapons with high critical modifiers, like the Greataxe or the giant 's bastard.. Two handed weapons one handed right barbarian Monk Handbook - new archetype Handbook the. Hold two handed weapons one handed right weapon in one hand with -4 hit ( but thought... Large creature you do n't gain the weapons ' reach when you use an under-sized reach in. Change ( aside from the crit damage ) if we used a greatsword in the other are... At lower levels or 16.5 damage per attack happening when a roll beats the by. Also really confused because compared to the barbarian, so he is also taking 20 % less damage 2E general...